i saw someone say they had issues with this game but it ran smoothly for me! i played it while streaming and was very happy with while it ran! it has a cute ending and i really liked the art! i did end up getting lost after giving the man the flower but just checked what others had said and easily figured out what to do! overall i really liked this game!
I'm glad the experience was smooth for you. After the flower scene it's really vague what to do next so you getting lost was more on my fault. Thanks for streaming the game!
Unfortunately, the game is unwinnable - after handing over the flower the guy in questions says “follow me” and disappears. Evil guy’s henchmen don’t respond anymore. Speaking to everyone does nothing, and speaking to the red hood “unqualified” guy crashes the game.
After the flower scene, you're pretty much done with the guy. There's someone else at the area with the multiple little rooms you may be able to help (he has more dialogue than it looks) who will convince the red hood guy to help you (to be frank, the hints for this part aren't clear at all, sorry for that). The crashing bug is new though, thanks for letting me know about that and for playing the game!
Okay, I sort of completed the game, but [SPOILERS AHEAD] after the credits scene if you go back to where the campfire was, the corpse of Wymia still is on the ground, and it crashes the game if you attempt to talk to her.
Also it’s possible to interrupt the credits scene by going left in a hallway with small rooms, or going up in the trading hall. I guess that credits are actually just invisible Flo walking through the rooms, yet Flo can still be controlled.
If you load the game after the credits scene, it returns to the game state before the ending so seeing Wymia on the ground isn't a problem. I take it that you're trying to interact to her without the talk bubble popping up and that's what causing the crashes. I'll see into that.
Yeah, all the scenes in the game have the player in them. The credits scene are just me moving the camera while the player is out of bounds. I actually forgot to freeze the player movement in the scene you mentioned so that's why you can move around, lol.
Thanks for playing the game and for the plenty of bug reports! Really appreciate it!
Okay, while we’re on bug reporting topic, there are two places where you can escape the map and go wandering:
Also while in the forest outside the map, it randomly triggers “Mama is waiting…” line, that I couldn’t get to trigger while in the forest in a normal way.
Also I’ve managed to somehow revive Wymia (she’s sitting by the camp with single apple left) by returning from outside the map. I guess there are two active areas there, one of them teleporting to the room where Wymia is still alive?
P.S. What’s the history behind “Wymia” name? Because to me it means “udder”, like in “cow tits”, and I can’t really brush off this perception :D
Those two areas you screenshotted didn't have proper collision blocks placed. The hallway area one is especially nasty because I deliberately took time to check for this bug throughout the area but still missed that place, lol.
The forest area bounds bug is new though. I totally forgot there was piece of flavor text there that I just dragged out of the level to get rid of (oh what you do in a game jam...). By returning to the level from outside the map, you returned to a previous scene from a leftover exit point.
Lol, about the Wymia name. I literally just picked it because it sounded good. Nothing else. Are you Polish? I never could have imagined the word would mean 'udder' in Polish. Tbh, this is pretty hilarious.
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i saw someone say they had issues with this game but it ran smoothly for me! i played it while streaming and was very happy with while it ran! it has a cute ending and i really liked the art! i did end up getting lost after giving the man the flower but just checked what others had said and easily figured out what to do! overall i really liked this game!
I'm glad the experience was smooth for you. After the flower scene it's really vague what to do next so you getting lost was more on my fault. Thanks for streaming the game!
Unfortunately, the game is unwinnable - after handing over the flower the guy in questions says “follow me” and disappears. Evil guy’s henchmen don’t respond anymore. Speaking to everyone does nothing, and speaking to the red hood “unqualified” guy crashes the game.
After the flower scene, you're pretty much done with the guy. There's someone else at the area with the multiple little rooms you may be able to help (he has more dialogue than it looks) who will convince the red hood guy to help you (to be frank, the hints for this part aren't clear at all, sorry for that). The crashing bug is new though, thanks for letting me know about that and for playing the game!
Okay, I sort of completed the game, but [SPOILERS AHEAD] after the credits scene if you go back to where the campfire was, the corpse of Wymia still is on the ground, and it crashes the game if you attempt to talk to her.
Also it’s possible to interrupt the credits scene by going left in a hallway with small rooms, or going up in the trading hall. I guess that credits are actually just invisible Flo walking through the rooms, yet Flo can still be controlled.
If you load the game after the credits scene, it returns to the game state before the ending so seeing Wymia on the ground isn't a problem. I take it that you're trying to interact to her without the talk bubble popping up and that's what causing the crashes. I'll see into that.
Yeah, all the scenes in the game have the player in them. The credits scene are just me moving the camera while the player is out of bounds. I actually forgot to freeze the player movement in the scene you mentioned so that's why you can move around, lol.
Thanks for playing the game and for the plenty of bug reports! Really appreciate it!
Okay, while we’re on bug reporting topic, there are two places where you can escape the map and go wandering:
Also while in the forest outside the map, it randomly triggers “Mama is waiting…” line, that I couldn’t get to trigger while in the forest in a normal way.
Also I’ve managed to somehow revive Wymia (she’s sitting by the camp with single apple left) by returning from outside the map. I guess there are two active areas there, one of them teleporting to the room where Wymia is still alive?
P.S. What’s the history behind “Wymia” name? Because to me it means “udder”, like in “cow tits”, and I can’t really brush off this perception :D
Those two areas you screenshotted didn't have proper collision blocks placed. The hallway area one is especially nasty because I deliberately took time to check for this bug throughout the area but still missed that place, lol.
The forest area bounds bug is new though. I totally forgot there was piece of flavor text there that I just dragged out of the level to get rid of (oh what you do in a game jam...). By returning to the level from outside the map, you returned to a previous scene from a leftover exit point.
Lol, about the Wymia name. I literally just picked it because it sounded good. Nothing else. Are you Polish? I never could have imagined the word would mean 'udder' in Polish. Tbh, this is pretty hilarious.
Thanks for continuing the bug reports!
looking forward to playing this, seems pretty cool.